Through the Relay: A Mass Effect RPG

A simplistic tabletop game based on the mass effect universe and the star wars saga edition ruleset.
HomeHome  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  


 Powers: Slam

Go down 

Posts : 59
Join date : 2012-03-13

Powers: Slam Empty
PostSubject: Powers: Slam   Powers: Slam EmptyTue Mar 20, 2012 3:43 pm

Prerequisites: Throw
Time: One standard Action
Target: One target within 8 squares with line of sight.
Target is lifted into the air and quickly slammed against the ground.
Make a biotics check: if the check exceeds their fortitude defense the target is slammed for 3d6 damage with an additional dice for every 5 points your check exceeds their defense, leaving them prone on the ground.
Special: You may spend one resolve point to deal d8s instead, this must be determined prior to rolling your biotics check.
Cooldown: 4 rounds
Back to top Go down
View user profile
Powers: Slam
Back to top 
Page 1 of 1
 Similar topics
» Kaze - Kaze No mi.
» Sasuke's Sharinnegan

Permissions in this forum:You cannot reply to topics in this forum
Through the Relay: A Mass Effect RPG :: Biotics-
Jump to: