Through the Relay: A Mass Effect RPG

A simplistic tabletop game based on the mass effect universe and the star wars saga edition ruleset.
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 Powers: Shockwave

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Posts : 59
Join date : 2012-03-13

Powers: Shockwave Empty
PostSubject: Powers: Shockwave   Powers: Shockwave EmptyTue Mar 20, 2012 8:12 am

Prerequisites: Warp
Launch a series of small detonations in a line along the ground, damaging anything in their path.
Time: One standard action
Target: 1 straight 6 square line
Make a Biotics Check: This determines the amount of damage taken by enemies, this is vs their reflex saves, flying enemies are not effected by shockwave.
DC 10: 2d6
DC 15: 3d6
DC 20: 4d6
DC 25: 5d6
Special: User can opt to move one level down the condition track to extend the line 4 squares
Special: User can spend a Resolve point to turn the d6's to d8's
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